Index
- Batch 3 - Class 260 - Game Theory
- YTS Problems
- Batch 2 - Class 325 - Logic Problems
- Batch 2 - Class 262 - Math in Genetics II (Genetic Algorithms)
- Batch 2 - Class 324 - Gasarch Grid Coloring
- Batch 2 - Class 323 - Chameleon Island
- Batch 3 - Class 121 - Grid Coloring
- Batch 2 - Class 322 - Game of SKUNK (Probability)
- Batch 2 - Class 321 - Game of Pig (Probability)
- Batch 2 - Class 320 - Slippery Snail, Silver Dollar and NIM Games
- Batch 2 - Class 319 - Game of Thrones, Snails Strategy Game
- Batch 2 - Class 318 - Game: Lines of Action
- Batch 2 - Class 317 - Game: Square It
- Batch 3 - Class 197 - Lines of Action
- Batch 2 - Class 316 - Hat Puzzles II
- Batch 3 - Class 213 - Mathematical Hockey
- Batch 2 - Class 64 - Mathematical Hockey
- Batch 2 - Class 315 - Hat Puzzles
- Batch 2 - Class 314 - Celtic Knots
- Batch 2 - Class 313 - Topology - Knots, Celtic Knots
- Batch 2 - Class 312 - Wordle
- Batch 2 - Class 311 - Music in Math, Topology
- Batch 2 - Class 310 - Topology - Toroidal Chess
- Batch 2 - Class 309 - Topology - Graph coloring
- Batch 2 - Class 308 - Topology - Three utilities and inverting pant
- Batch 2 - Class 307 - Topology: Tic-Tac-Toe on Mobius, Torus
- Batch 2 - Class 306 - Topology: Cutting Mobius strips
- Batch 2 - Class 298 - Pascal's Triangle
- Batch 2 - Class 276 - Dots and Boxes
- Batch 2 - Class 305 - Robert Abbott's Mazes
- Batch 2 - Class 304 - Crypto Currency - Ethereum and beyond
- Batch 2 - Class 303 - Crypto Currency - Bitcoin
- Batch 2 - Class 302 - Crypto Currency - Understanding Money
- Batch 2 - Class 301 - Prime Cubes
- Batch 2 - Class 300 - Moessner Miracle
- Batch 2 - Class 90 - Owls & Voles (Population Simulation), Squarable Numbers
- Batch 2 - Class 299 - Pascal's Triangle II
- Batch 2 - Class 297 - Hopper Games
- Batch 2 - Class 296 - Voting Systems
- Batch 2 - Class 86 - Voting Systems
- Batch 2 - Class 295 - Electric Circuits II
- Batch 2 - Class 83 - Hopper Games - Exploration with Chance
- Batch 2 - Class 294 - Electric Circuits
- Batch 2 - Class 293 - Pentominoes
- Batch 2 - Class 292 - Game of Bridg-it
- Batch 2 - Class 291 - Game of coins
- Batch 2 - Class 290 - Game of Hex
- Batch 2 - Class 289 - King kong and City skyline aka Bulgarian Solitaire
- Batch 2 - Class 288 - Spot It!
- Batch 2 - Class 287 - Compositions
- Batch 2 - Class 286 - Billiard Reflections
- Batch 2 - Class 285 - Lights out
- Batch 2 - Class 284 - Pilgrim's Puzzle
- Batch 2 - Class 283 - Behavioral Economics III, Walter's Magical Squares
- Batch 2 - Class 282 - Behavioral Economics II
- Batch 2 - Class 281 - Behavioral Economics I
- Batch 2 - Class 62 - 3D Cross sections
- Batch 2 - Class 280 - McNugget Numbers
- Batch 2 - Class 279 - NIM Games 2
- Batch 2 - Class 278 - NIM Games
- Batch 2 - Class 277 - Divisor Game
- Batch 2 - Class 275 - Juice Jumble
- Batch 2 - Class 274 - Devil and Daniel Webster; others
- Batch 2 - Class 273 - Pool Testing
- Batch 2 - Class 272 - Ultimate tic tac toe
- Batch 2 - Class 271 - Spatial Visualization - 3D tic-tac-toe
- Batch 2 - Class 270 - Spatial Visualization - Cubes and Perspectives
- Batch 2 - Class 269 - Spatial Visualization - Coloring Cubes
- Batch 2 - Class 73 - Coloring Cubes & Spatial Visualization III
- Batch 2 - Class 268 - Visualizing Identities and Series
- Batch 2 - Class 267 - Projectiles and Gravity
- Batch 2 - Class 266 - Introduction to Data Science III
- Batch 2 - Class 265 - Introduction to Data Science II
- Batch 2 - Class 60 - Introduction to Data Science II
- Batch 2 - Class 264 - Introduction to Data Science
- Batch 2 - Class 263 - Math in Genetics III - DNA Computing
- Batch 2 - Class 261 - Math in Genetics
- Batch 3 - Class 259 - Probability in Gaming - Monopoly, Pagerank
- Batch 3 - Class 258 - Probability in Gambling (Bookmakers bets)
- Batch 3 - Class 257 - Probability in Gambling Blackjack
- Batch 3 - Class 256 - Probability in Gambling
- Batch 3 - Class 255 - Pigeonhole Principle II
- Batch 3 - Class 254 - Pigeonhole Principle
- Batch 3 - Class 253 - Recursion II
- Batch 3 - Class 252 - Induction II and Recursion
- Batch 3 - Class 251 - Induction
- Batch 3 - Class 250 - Computational Thinking 3 (Sorting)
- Batch 3 - Class 249 - Computational Thinking 2 (Search)
- Batch 2 - Class 38 - Sorting
- Batch 2 - Class 37 - Search
- Batch 3 - Class 248 - Computational Thinking 1
- Batch 3 - Class 247 - State Diagrams and Turing Machines 2
- Batch 3 - Class 246 - State Diagrams and Turing Machines 1
- Batch 3 - Class 245 - King Chickens, Graph Theory
- Batch 3 - Class 244 - Mathematical Hockey
- Batch 3 - Class 243 - Rainbow Formation
- Batch 3 - Class 242 - Logic, Venn Diagrams
- Batch 3 - Class 241 - Logic, Truth Tables
- Batch 3 - Class 240 - The Game of Criss-Cross
- Batch 3 - Class 239 - Blue Dot Solitaire
- Batch 3 - Class 238 - Mirrors (Physics)
- Batch 3 - Class 237 - Mini Mathematical Universe
- Batch 3 - Class 236 - Finding a tough mountain
- Batch 3 - Class 235 - Uncut Spaghetti
- Batch 3 - Class 234 - Bubbling Cauldrons
- Batch 3 - Class 233 - Gerrymandering
- Batch 2 - Class 52 - Logic, Boolean Algebra
- Batch 3 - Class 232 - Information and Encryption II
- Batch 3 - Class 231 - Information and Encryption
- Batch 2 - Class 12 - Information and Encryption
- Batch 3 - Class 230 - Information and Compression
- Batch 3 - Class 229 - Game of Life (John Conway)
- Batch 2 - Class 56 - Game of Life
- Batch 3 - Class 228 - Magic Squares
- Batch 3 - Class 227 - Cryptocurrency
- Batch 3 - Class 226 - Viruses and Math
- Batch 3 - Class 225 - Slicing Planes
- Batch 3 - Class 224 - Random Walks and Color Triangles
- Batch 3 - Class 223 - Induction and Visualization
- Batch 3 - Class 142 - Induction II, Visualization
- Batch 3 - Class 222 - Game of Patterns
- Batch 3 - Class 221 - Pascal Triangle
- Batch 3 - Class 220 - Leibniz' Triangle
- Batch 3 - Class 123 - Spider and the Ant
- Batch 3 - Class 219 - Assembling a lamp
- Batch 3 - Class 218 - Queens, Kings and Rooks move games
- Batch 3 - Class 217 - Marching Squares, Ariadne's String
- Batch 3 - Class 216 - Parable of the Polygons
- Batch 3 - Class 215 - Siteswap Juggling
- Batch 3 - Class 214 - Dr Square, Digital Roots
- Batch 3 - Class 179 - Circles of Differences
- Batch 2 - Class 77 - Casting out Nines
- Batch 3 - Class 212 - Game of LAP
- Batch 3 - Class 211 - Frog on Tracks
- Batch 3 - Class 210 - McGuire the Gathering
- Batch 3 - Class 209 - Jumping Frogs II
- Batch 3 - Class 208 - Jumping Frogs (Patterns, Induction)
- Batch 3 - Class 207 -King Kong and City Skyline
- Batch 3 - Class 200 - Coloring Cubes
- Batch 3 - Class 206 - Orthogonal Projection and Perspectives
- Batch 3 - Class 205 - Planiverse - Astria/Arde
- Batch 3 - Class 204 - Planiverse - Flatland
- Batch 2 - Class 26 - Planar Geometry and Planiverse
- Batch 3 - Class 203 - Mad Vet Puzzles
- Batch 3 - Class 202 - Finite State Machines
- Batch 3 - Class 201 - Game of Cups
- Batch 2 - Class 32 - Finite State Machines
- Batch 3 - Class 199 - Cross Sections, Cutting and Painting Cubes
- Batch 3 - Class 198 - Meet the Cube
- Batch 3 - Class 196 - Parity III
- Batch 3 - Class 195 - Parity II
- Batch 3 - Class 194 - Parity
- Batch 3 - Class 193 - Binary and Ternary Coin Problems
- Batch 3 - Class 192 - Mathematical Hockey (Repeat of Class 109)
- Batch 3 - Class 191 - Monty Hall, Crossed Wires and others
- Batch 3 - Class 190 - Game of Thrones, Snails Strategy Game
- Batch 3 - Class 189 - World's Greatest Detective
- Batch 3 - Class 188 - Lines & Squares
- Batch 3 - Class 187 - Crosswords
- Batch 3 - Class 186 - Probability in Insurance (2)
- Batch 3 - Class 185 - Probability in Insurance
- Batch 3 - Class 184 - Mathematical Auctions
- Batch 3 - Class 181 - Four squares, Three jugs
- Batch 3 - Class 149 - Binary Counting
- Batch 3 - Class 183 - Logic Problems
- Batch 3 - Class 182 - Egyptian Fractions
- Batch 3 - Class 172 - Nim Games 2
- Batch 3 - Class 171 - Nim Games
- Batch 3 - Class 180 - Rolling Tetrahedrons
- Batch 3 - Class 178 - Game of Pig and SKUNK (Probability)
- Batch 3 - Class 174 - Square It
- Batch 3 - Class 177 - Wrapping Gifts, Coloring Tetrahedrons
- Batch 3 - Class 176 - Fixed Points
- Batch 3 - Class 175 - Tiling
- Batch 3 - Class 173 - McNugget Numbers
- Batch 3 - Class 170 - Grape Codes (Binary) 2
- Batch 2 - Class 40 - Game Theory - Nim Games II
- Batch 2 - Class 39 - Game Theory - Nim Games
- Batch 3 - Class 169 - Grape Codes (Binary)
- Batch 3 - Class 168 - Islands (Graphs)
- Batch 3 - Class 167 - Balloon Balance
- Batch 3 - Class 166 - Knight Placements
- Batch 3 - Class 165 - Genetic Altruism
- Batch 3 - Class 164 - Toroidal Chess
- Batch 3 - Class 163 - 15 Card Difference Triangle
- Batch 3 - Class 162 - Three Jugs Problem
- Batch 3 - Class 161 - Game of LAP
- Batch 3 - Class 160 - Topology, Game of Three Musketeers
- Batch 3 - Class 159 - Eulerian and Planar Graphs, Topology
- Batch 3 - Class 158 - Right Angled Triangles, Hamiltonian Cycles
- Batch 3 - Class 157 - Lights Out
- Batch 3 - Class 156 - Hamiltonian Cycle Puzzles
- Batch 3 - Class 155 - Traffic Jams
- Batch 3 - Class 154 - Dimensions and Perspective
- Batch 3 - Class 153 - Shape of our Earth
- Batch 3 - Class 152 - Ultimate Tic Tac Toe
- Batch 2 - Class 74 - 3D Tic Tac Toe (Spatial Visualization IV)
- Batch 3 - Class 151 - Weighing coins and balls
- Batch 3 - Class 150 - Ternary Counting Problems
- Batch 2 - Class 94 - Of Bicycle Wheels and Tracks
- Batch 3 - Class 148 - Mathematical Treasure Hunt
- Batch 3 - Class 147 - Game of "Mate"
- Batch 2 - Class 98 - Celtic Knots
- Batch 3 - Class 146 - Induction Game of Patterns
- Batch 3 - Class 143 - Induction III, Visualization
- Batch 3 - Class 144 - Recursion
- Batch 3 - Class 145 - Recursion II
- Batch 2 - Class 55 - Logic - Induction II
- Batch 3 - Class 141 - Induction
- Batch 3 - Class 140 - More visual puzzles
- Batch 3 - Class 139 - Visualizing Series and more
- Batch 3 - Class 130 - Mathematical Hockey
- Batch 3 - Class 138 - Planar Geometry II
- Batch 3 - Class 137 - Crossing the Desert
- Batch 3 - Class 136 - Planar Geometry
- Batch 3 - Class 135 - Miscellaneous, Look and Say Sequence
- Batch 3 - Class 134 - Invariants 3
- Batch 3 - Class 133 - Invariants 2
- Batch 3 - Class 132 - Invariants
- Batch 3 - Class 131 - Codenames Game
- Batch 3 - Class 129 - Pascal Triangle Continued
- Batch 3 - Class 128 - Combinatorics (4) and Intro to Pascal Triangle
- Batch 2 - Class 68 - Pascal Triangle
- Batch 2 - Class 14 - Combinatorics (3)
- Batch 3 - Class 127 - Combinatorics (3)
- Batch 3 - Class 126 - Combinatorics (2)
- Batch 3 - Class 125 - Cake Pies (Combinatorics)
- Batch 2 - Class 07 - Combinatorics (2)
- Batch 3 - Class 124 - How do Ants find Food
- Batch 1 - Class 05 - Sequences, Music, Parity (1)
- Batch 3 - Class 122 - Raindrops and Spaghetti
- Batch 3 - Class 120 - Stable Marriage Problem
- Batch 3 - Class 119 - Markov Chains, Monopoly, Pagerank
- Batch 3 - Class 118 - Swapping Hats, Facebook Friends
- Batch 3 - Class 117 - Jenga Staircase (Center of Gravity)
- Batch 3 - Class 116 - Stacking Pillows
- Batch 3 - Class 115 - Building a Dominos Computer
- Batch 3 - Class 114 - Circles on a grid, Packing Sardines
- Batch 3 - Class 113 - Pizza Slicing, Magic Triangles
- Batch 3 - Class 112 - Dots and Boxes
- Batch 3 - Class 111 - King Kong and City Skyline
- Batch 3 - Class 110 - Venn Diagrams
- Batch 3 - Class 109 - Mathematical Hockey
- Batch 2 - Class 76 - Mathematical Hockey
- Batch 3 - Class 108 - Dropping Eggs, Jelly Beans - Solving large problems by solving small ones
- Batch 3 - Class 107 - Lottery Pairs
- Batch 3 - Class 106 - Palindrome Grab
- Batch 3 - Class 105 - Jumping Frogs (Patterns, Induction)
- Batch 3 - Class 104 - Minarets of Samarra
- Batch 2 - Class 103 - Pancake Sorting & Len Choa copy
- Batch 2 - Class 102 - Zero Knowledge Proofs
- Batch 2 - Class 101 - Paper Sizes
- Batch 2 - Class 100 - Sandpiles
- Batch 2 - Class 96 - Isle of Skye (Lora Saarnio)
- Batch 2 - Class 99 - Graphene Trampolines
- Batch 2 - Class 97 - Prisoner Problem
- Batch 2 - Class 95 - Exploring Zero, Leibniz' Triangle
- Batch 2 - Class 93 - Billiard Reflections
- Batch 2 - Class 92 - Folding and Pouring, Dots and Dashes
- Batch 2 - Class 91 - Confirmation Bias, Combining Numbers (Commutative, Associative operations)
- Batch 2 - Class 44 - Cryptography (Kushaan), Puzzles
- Batch 2 - Class 89 - Locker Problem
- Batch 2 - Class 88 - Frogs & Toads, Mirror Maze
- Batch 2 - Class 87 - Little Boxes (Shapes to Infinity)
- Batch 2 - Class 85 - Game of SKUNK (Probability)
- Batch 2 - Class 84 - Moving Pennies
- Batch 2 - Class 82 - Devil and Daniel Webster
- Batch 2 - Class 81 - Spot it! Build your own
- Batch 1 - Class 01 - Counting, Numbers
- Batch 1 - Class 02 - Counting, Numbers
- Batch 1 - Class 03 - Sequences - Binary, Exponential, Fibonacci. Infinite Sequences
- Batch 1 - Class 04 - Equations, Ratios, Sense of numbers
- Batch 1 - Class 06 - Parity (2)
- Batch 1 - Class 07 - Guest Lecture Alok Goyal - Graphs
- Batch 1 - Class 08 - Combinatorics (1)
- Batch 1 - Class 09 - Combinatorics (2)
- Batch 1 - Class 10 - Mathematical Auctions
- Batch 2 - Class 01 - Warmup Games
- Batch 2 - Class 02 - Binary Counting
- Batch 2 - Class 03 - Binary Counting
- Batch 2 - Class 04 - Light (1)
- Batch 2 - Class 05 - Logic (Truthtellers and liars)
- Batch 2 - Class 06 - Combinatorics (1)
- Batch 2 - Class 08 - General problems, Light (2)
- Batch 2 - Class 09 - Mathematical Auctions
- Batch 2 - Class 10 - Magic Squares
- Batch 2 - Class 11 - Information and Compression
- Batch 2 - Class 13 - Information and Encryption
- Batch 2 - Class 15 - Probability (1)
- Batch 2 - Class 16 - Probability (2)
- Batch 2 - Class 17 - Probability, Binary, Misc
- Batch 2 - Class 18 - Solid Geometry
- Batch 2 - Class 19 - Paradoxes
- Batch 2 - Class 20 - Game. Kenken
- Batch 2 - Class 21 - App Inventor Session 1
- Batch 2 - Class 22 - App Inventor Session 2
- Batch 2 - Class 23 - App Inventor Session 3
- Batch 2 - Class 24 - App Inventor Session 4, Robot Programming
- Batch 2 - Class 25 - Planar Geometry and Tiling
- Batch 2 - Class 27 - Solid Geometry and Packing Spheres
- Batch 2 - Class 28 - Pythagoras and Erastothenes
- Batch 2 - Class 29 - Topology
- Batch 2 - Class 30 - Combustion
- Batch 2 - Class 31 - Visualizing Identities, Pirate Puzzles
- Batch 2 - Class 33 - Visit to IIT Delhi Open House
- Batch 2 - Class 34, 35 - Programming Finite State Machines, Mad Veterinarian
- Batch 2 - Class 36 - Mad Vet, Flowcharts
- Batch 2 - Class 41 - Game Theory - Casino Games
- Batch 2 - Class 42 - How the Brain Works?, Casino Games (II)
- Batch 2 - Class 43 - Game Theory
- Batch 2 - Class 45 - Mathematical Hockey
- Batch 2 - Class 46 - Pigeon Hole Principle
- Batch 2 - Class 47- Pigeon Hole Principle II
- Batch 2 - Class 48 - Graphs I
- Batch 2 - Class 49 - Graphs II
- Batch 2 - Class 50 - Mathematical Hockey
- Batch 2 - Class 51 - Graphs III
- Batch 2 - Class 53 - Logic, Venn Diagrams
- Batch 2 - Class 54 - Logic - Induction
- Batch 2 - Class 57 - Lets Play Dominoes
- Batch 2 - Class 58 - Mathematical Hockey
- Batch 2 - Class 59 - Introduction to Data Science
- Batch 2 - Class 61 - Introduction to Data Science III - Titanic
- Batch 2 - Class 63 - Math in Genetics
- Batch 2 - Class 65 - Three Jugs Problem
- Batch 2 - Class 66 - Electric Circuits
- Batch 2 - Class 67 - The Orange Game (Routing and Deadlocks)
- Batch 2 - Class 69 - Changing a Dollar (Recursion)
- Batch 2 - Class 70 - Building Blocks
- Batch 2 - Class 71 - Finding Toilets, Coloring Cubes & Spatial Visualization
- Batch 2 - Class 72 - Coloring Cubes & Spatial Visualization II
- Batch 2 - Class 75 - Pentominoes (Spatial Visualization V)
- Batch 2 - Class 78 - Compositions
- Batch 2 - Class 79 - Divisor and Pilgrim's Puzzles (Lora Saarnio)
- Batch 2 - Class 80 - Divisor Game, Chomp, Rook Game
- Noida - Session with Deepak Arora